Arts Hackathon

Fall 2017 Challenge: Rethinking the art world

Using a prompt co-created with industry partners, teams of students will be presented with a challenge that asks them to think boldly about the future of arts engagement/consumption. The final concepts will be presented to a panel of judges representing the arts, technology, and entrepreneurship.

Save the Dates:

  • November 3, 2017: Kick-Off Event
  • November 6, 2017: Project Presentation & Judging

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Sabrina Wilensky
Projects and Grants Manager
Office of the Vice President for the Arts


Spring 2017: Anderson Collection at Stanford University


Using the Anderson Collection at Stanford University (including both temporary and permanent works on display) as inspiration, you are challenged to build a new interactive tool to help a wide variety of visitors dynamically engage with the Anderson. Projects can be web-based or an iOS compatible app and should utilize the Anderson’s current branding and visual identity. Teams are encouraged to explore opportunities for engagement with all facets of the collection—from the artwork on display or in storage to the building and surrounding environment to the museum’s operations (and beyond).

Winning Projects

Team Caught Hackathon Anderson_opening

Team Caught

A museum guide mobile app targeted blending written and audio content.

Daniel Cai ('19), Vivian Xiao ('19), Marianne Dang ('17), Eric Wang ('20), Michael Fang ('17)

Arts Hackathon 2017 Winner


iOS app that encourages critical thinking and direct interaction with art through emotional engagement

Jessica Ouyang ('19) and Thomas Clavelli ('19)